Character designer free of cost 6 month

Job Role
Character designer
Role Description
Design the character pack for a production
NSQF level
4
Minimum Educational Qualifications Maximum Educational Qualifications
Class XII Graduate
Prerequisite License or Training
Art, Adobe Photoshop
Minimum Job Entry Age
18 years
Experience
1-3 Years of work experience
    Applicable National Occupational Standards (NOS)
 
Performance Criteria
As described in the relevant OS units
Keywords /TermsDescription
Attitude posesAttitude poses are used to describe the body language and personality of the characters
BudgetBudget is an estimate of the total cost of production that may include a break-up of cost components
Character line-upCharacter line-up is the portrayal of characters side-by-side
Character turnaroundsCharacter turnarounds are used to depict the characters look from all angles
Clean-upRefining the interim/rough animation
Color keysColor keys are used to depict the mood of the production through hues and tones
Color theoryColor theory is the art of combining all the colors in the color wheel to create specific color combinations
Core Skills/Generic SkillsCore Skills or Generic Skills are a group of skills that are key to learning and working in today’s world. These skills are typically needed in any work environment. In the context of the OS, these include communication related skills that are applicable to most job roles.
Creative BriefCreative brief is a document that captures the key questions that serve as a guide for the production including the vision, objective of the project, target audience, timelines, budgets, milestones, stakeholders etc.
DescriptionDescription gives a short summary of the unit content. This would be helpful to anyone searching on a database to verify that this is the appropriate OS they are looking for.
FunctionFunction is an activity necessary for achieving the key purpose of the sector, occupation, or area of work, which can be carried out by a person or a group of persons. Functions are identified through functional analysis and form the basis of OS.
Job roleJob role defines a unique set of functions that together form a unique employment opportunity in an organization.
Knowledge and UnderstandingKnowledge and Understanding are statements which together specify the technical, generic, professional and organizational specific knowledge that an individual needs in order to perform to the required standard.
Lighting keysLighting keys are used to depict the mood of the production through intensity, tine and shadows
Mouth chartMouth chart is used to portray the emotions and expressions of the characters
National Occupational Standards (NOS)NOS are Occupational Standards which apply uniquely in the Indian context.
OccupationOccupation is a set of job roles, which perform similar/related set of functions in an industry

Character designer free of cost 6 month

Occupational Standards (OS)OS specify the standards of performance an individual must achieve when carrying out a function in the workplace, together with the knowledge and understanding they need to meet that standard consistently. Occupational Standards are applicable both in the Indian and global contexts.
Keywords /TermsDescription
NOSNational Occupational Standard(s)
QPQualifications Pack
NSQFNational Skill Qualifications Framework
NVEQFNational Vocational Education Qualifications Framework
NVQFNational Vocational Qualifications Framework
Unit CodeMES/N0501
Unit Title (Task)Understanding the script
DescriptionThis OS unit is about interpreting the script/ brief/ storyboard/ concept for the animation and design process
ScopeThis unit/task covers the following: Interpret the script/ brief/ storyboard/concept correctlyLiaise with the team to improve understanding
Performance Criteria (PC) w.r.t. the Scope
ElementPerformance Criteria
Interpret the script/ brief/ storyboard correctlyTo be competent, the user/individual on the job must be able to: PC1. understand the artistic and communication goals of the script, brief or storyboard with respect to the individual’s role PC2. be aware of the intended medium and target audience, and how this may affect animation processes PC3. understand the aspects related to the design brief (appearance, complexion, dressing, moods, personalities, expressions etc.) PC4. understand the requirements according to the scripts (number, types, duplicates etc.) based on the



individual’s role and its requirements PC5. understand the specifications for the background and other aspects (dimensions, operating parameters etc.) based on the individual’s role and its requirements PC6. understand the technical needs of the project with respect to the job role (Television, Film, Gaming, Internet, DVD etc.) PC7. understand the of the concept, which may be self-created, provided in a brief, or arrived at via discussions with relevant personnel (Director, Executive Producer etc
Liaise with the team to improve understandingPC8. liaise with relevant personnel (Art Director, Producers, Animation Supervisor etc) to better understand script elements, as appropriate
Knowledge and Understanding (K)
A. Organizational Context (Knowledge of the company / organization and its processes)The user/individual on the job needs to know and understand: KA1. the creative vision and elements of production relating to the job role KA2. the project pipeline/schedule and timelines with respect to the individual’s role KA3. the intended purpose/ end-use of the models/ designs that need to be created by the individual
B. Technical KnowledgeThe user/individual on the job needs to know and understand: KB1. principles of animation KB2. how to assess the script and its artistic and communication goals KB3. how to extract and interpret relevant information regarding the script’s vision KB4. how to discuss and understand relevant information regarding the concept’s vision from relevant personnel (Art Director, Producers, Animation Supervisor etc) KB5. how to research and tap into the sources for procuring information/ background material that will enhance understanding of the concept KB6. applicable copyright norms and intellectual property rights KB7. applicable health and safety guidelines
Skills (S) (Optional)
A. Core Skills/ Generic SkillsWriting Skills
The user/individual on the job needs to know and understand how to: SA1. document notes while understanding the brief, requirements and specifications to refer to during the production process
Reading Skills
The user/individual on the job needs to know and understand how to: SA2. read and understand the script/ brief/ storyboard SA3. research links, videos, artwork etc. that can be used as references
Oral Communication (Listening and Speaking skills)
The user/individual on the job needs to know and understand how to: SA4. understand the central idea and the concept of the script
B. Professional SkillsPlan and Organize
The user/individual on the job needs to know and understand how to: SB1.     analyse the tasks required and estimate the time required for each task, so as to manage the allotted work and achieve it in given schedules
Problem Solving
The user/individual on the job needs to know and understand how to: SB2. critically analyse the various elements of the script and the work that may be required in relevance with the individual’s role
Decision making
The user/individual on the job needs to know and understand how to: SB3. break down scripts in terms of major and minor characters.
Customer Centricity
The user/individual on the job needs to know and understand how to: SB4. check that your own work meets customer/project requirements
Critical Thinking
The user/individual on the job needs to know and understand how to: SB5. forsee the characters to be developed as per the script updations
Analytical Thinking
The user/individual on the job needs to know and understand how to: SB6. have a keen eye for details

NOS Version Control

NOS CodeMES/N0501
Credits(NSQF)TBDVersion number1.0
SectorMedia and EntertainmentDrafted on21/10/2014
Sub-sectorAnimation, GamingLast reviewed on20/03/2019
OccupationArt & DesignNext review date20/06/2021
Unit CodeMES/N0502
Unit Title (Task)Ensure consistency across all scenes
DescriptionThis OS unit is about ensuring consistency across scenes in production
ScopeThis unit/task covers: Understanding and noting continuity requirementsMaintaining continuity and consistency across scenes
Performance Criteria (PC) w.r.t. the Scope
ElementPerformance Criteria
Understanding and noting continuity requirementsTo be competent the user/ individual must be able to: PC1. record continuity-related details e.g. position, placement, color etc. as required
Maintaining continuity and consistency across scenesPC2. ensure that the final look is consistent with the creative requirements agreed upon, and continuity is maintained throughout the production PC3. ensure that designs, layouts and templates are uniform across the production, as required PC4. ensure that lighting, color formats and effects are consistent across the production PC5. check the resolution of scenes to ensure that they match the production requirements PC6. alert relevant personnel (Art Director, Animation Supervisor, Producer) if continuity is not being maintained, and rectify the situation as appropriate
Knowledge and Understanding (K)
A. Organizational Context (KnowledgeThe user/individual on the job needs to know and understand: KA1. the final look of the production, and the implications of this on continuity efforts KA2. the organizational policies regarding the final presentation of the work products
of the company /
organization and its
processes)
B. TechnicalThe user/individual on the job needs to know and understand: KB1. how to interpret the script/concept/design brief for continuity requirements KB2. how to note and record continuity details (e.g. the position, placement, color of an object, the manner of interaction with the character – e.g. left hand or right hand) KB3. how to ensure continuity details are correctly recorded KB4. the role of the script/continuity supervisor or other relevant personnel, and coordinating with him/her to ensure that consistency across scenes KB5. the technical requirements of the medium in which the production will be exhibited, and how this may affect the continuity process (eg: templates for animation processes) KB6. applicable health and safety guidelines
Knowledge
Character designer free of cost 6 month
Skills (S) (Optional)
A. Core Skills/ Generic Skills Writing Skills
The user/individual on the job needs to know and understand how to: SA1. record continuity-related details e.g. position, placement, color etc. as required
Reading Skills
The user/individual on the job needs to know and understand how to: SA2. read and understand the script to determine continuity requirements
Oral Communication (Listening and Speaking skills)
The user/individual on the job needs to know and understand how to: SA3. describe and discuss the creative style with the Director, Producer or relevant personnel to understand key concerns regarding consistency
B. Professional Skills Plan and Organize
The user/individual on the job needs to know and understand how to: SB1. organize continuity details and records to easily use as a reference and spot errors
Problem Solving
The user/individual on the job needs to know and understand how to: SB2. Identify any continuity errors and take steps to rectify them, or escalate the issue, as appropriate.
Decision making
The user/individual on the job needs to know and understand how to: SB3. manage decision on suitable course of action to meet project requirements
Customer Centricity
The user/individual on the job needs to know and understand how to: SB4. check that your own work meets customer/project requirements
Analytical Thinking
The user/individual on the job needs to know and understand how to: SB5. ability to analyse and interpret scene in terms of: composition and subject matter, the context in which they will be viewed or used.
Critical Thinking
The user/individual on the job needs to know and understand how to: SB6. provide feedback on the script
NOS Version Control
NOS Code MES/N0502
Credits(NSQF) TBD Version number 1.0
Sector Media and Entertainment Drafted on 21/10/2014
Sub-sector Animation, Gaming Last reviewed on 20/03/2019
Occupation Art & Design Next review date 20/06/2021
Overview
This unit is about designing the characters in accordance with the requirements of the script and preparing the character pack
Unit Code MES/N0503
Unit Title (Task) Design Characters
Description This OS unit is about designing the characters in accordance with the requirements of the script and preparing the character pack
Scope This unit/task covers the following: Gathering visual references that could serve as aids during the animation processPreparing the character pack
Performance Criteria (PC) w.r.t. the Scope
Element Performance Criteria
Gathering visual references that could serve as aids during the animation process To be competent, the user/individual on the job must be able to: PC1. gather character references to help conceptualize designs for primary and secondary characters References may include: Photographs, films, Images, paintings, prints, murals, miniature art, sculptures, previously executed animation work- products, animations products available in the public domain, pre- production design work
Preparing the character pack PC2. study the movement of characters and suggest characteristics by shooting videos or acting PC3. draw out possibilities (simple structure) for each character out on paper along with their clothing, accessories etc. PC4. develop the character line-up and size relationship chart PC5. visualize character expressions and attitude poses for each characters and create a character pack in line with requirements This may include: construction detail, prop details, character dos and don’ts, attitude, poses, walk poses, turnarounds, facial expressions, mouth chart, character gestures, hand gestures group behavior etc
Knowledge and Understanding (K)
A. Organizational Context (Knowledge of the company / organization and its processes) The user/individual on the job needs to know and understand: KA1. the creative vision and elements of production with respect to the individual’s job role KA2. the profile and preferences of the target audience KA3. the production budget and timelines with respect to the individual’s job role KA4. the technical requirements of the medium/style in which the character will be exhibited
B. Technical Knowledge The user/individual on the job needs to know and understand: KB1. life drawing including human anatomy, emotions, actions, expressions, mannerisms, behavior, facial expressions, walking style, animal anatomy, mannerisms etc. KB2. the basics of theatre – acting and staging KB3. how to work on image editing software such as Adobe Photoshop, Gimp etc. KB4. how to design and develop character designs consistent with the creative look of the production and in accordance to the script and design brief KB5. how to prioritize and design what will be seen on screen KB6. how to create perspective drawings from all angles KB7. how to mimic any given character style according to the style suggested by the Director
  KB8. the sources for research and reference material KB9. applicable copyright norms and intellectual property rights KB10. applicable health and safety guidelines
Skills (S) (Optional)
A. Core Skills/ Generic Skills Writing Skills
The user/individual on the job needs to know and understand how to: SA1. document character descriptions to help present to the Director and Producer, and guide the production process
Reading Skills
The user/individual on the job needs to know and understand how to: SA2. read and understand the design brief with respect to character design SA3. read and understand the profile and preferences of the target audience and any culture/location-specific attributes that would need to be factored into the design process SA4. research links, videos, artwork etc. that can be used as references during the production process while keeping animation possibilities in mind
Oral Communication (Listening and Speaking skills)
The user/individual on the job needs to know and understand how to: SA5. understand the desired creative look of the production from the Art Director SA6. collaborate with the script team to design the characters SA7. discuss the character pack with the Director and Producer and solicit their feedback
B. Professional Skills Plan and Organize
The user/individual on the job needs to know and understand how to: SB1. Plan and prioritize own work according to the requirements and agreed timelines
Problem Solving
The user/individual on the job needs to know and understand how to: SB2.    Identify any creative problems that may arise during the production and find solutions to address them based on the individual’s job description
Decision Making
The user/individual on the job needs to know and understand how to: SB3.            finalise the creative vision of the production SB4.    be creative and imaginative
Customer Centricity
The user/individual on the job needs to know and understand how to: SB5.     be creative and imaginative as per the changes or updations in the story or characters
Analytical Thinking
The user/individual on the job needs to know and understand how to: SB6.     be creative and imaginative as per the changes or updations in the story or characters SB7.    have an appreciation for accuracy and pay close attention to detail
Critical Thinking
The user/individual on the job needs to know and understand how to: SB8.     be able to take direction and be prepared to make changes to your work in response to constructive feedback
NOS Version Control
NOS Code MES/N0503
Credits(NSQF) TBD Version number 1.0
Sector Media and Entertainment Drafted on 21/10/2014
Sub-sector Animation, Gaming Last reviewed on 20/03/2019
Occupation Art & Design Next review date 20/06/2021
Overview
This unit is about organizing and storing the assets used in animation production, and understanding appropriate methods by which to do so
Unit Code MES/N0513
Unit Title (Task) Manage and store assets
Description This OS unit is about organizing and storing the assets used in animation production, and understanding appropriate methods by which to do so
Scope This unit/task covers the following: Understanding appropriate asset storage methodsOrganizing and storing assets
Performance Criteria (PC) w.r.t. the Scope
Element Performance Criteria
Understanding appropriate asset storage methods To be competent, the user/individual on the job must be able to: PC1. understand and research appropriate tools, techniques, technologies and procedures for effective asset storage
Organizing and storing assets PC2. saving the work with appropriate names and/or naming conventions so that it can be identified easily PC3. storing the work in an appropriate place using appropriate storage techniques to ensure it is protected from damage PC4. making backup copies at appropriate time intervals of any digital files PC5. routinely archive any work and store it securely in a second location, if required PC6. identify and retrieve previous work from storage, as required
Knowledge and Understanding (K)
A. Organizational Context (Knowledge of the company / organization and its processes) The user/individual on the job needs to know and understand: KA1. backup procedures of the organization and why they are important KA2. relevant policies and regulations of the organization relating to asset organization and storage KA3. the types of assets that need to be stored and the organization’s policy regarding the same
B. Technical Knowledge The user/individual on the job  needs to know and understand: KB1. the value and importance of consistent file naming conventions KB2. the technical requirements of the medium in which the production will be exhibited KB3. appropriate tools, techniques, technologies and procedures for effective asset storage KB4. how to work on software such as adobe photoshop, gimp, coral painter KB5. applicable copyright norms and intellectual property rights KB6. applicable health and safety guidelines
Skills (S) (Optional)
A. Core Skills/ Generic Skills Writing Skills
The user/individual on the job needs to know and understand how to: SA1. save documents in various styles SA2. take note of the design brief, or any other document relevant to understanding storage requirements
Reading Skills
The user/individual on the job needs to know and understand how to: SA3. read any design/production briefs, or any relevant organizational procedures/guidelines to clearly determine the archival requirements of the production
Oral Communication (Listening and Speaking skills)
The user/individual on the job needs to know and understand how to: SA4. liaise with relevant personnel (Art Director, Producer etc) to clarify any storage requirements
B. Professional Skills Decision Making
The user/individual on the job needs to know and understand how to: SB1. decide the format and location in which assets must be stored and saved, if appropriate SB2. decide the tools, technologies and methods by which to store assets
Plan and Organize
The user/individual on the job needs to know and understand how to: SB3.    plan and prioritize archival requirements to meet any agreed timelines
Problem Solving
The user/individual on the job needs to know and understand how to: SB4.     identify any technical problems that may arise during asset storage, and find solutions to address them
Analytical Thinking
The user/individual on the job needs to know and understand how to: SB5.            envision the impact of the storing a file in a particular manner SB6.     identify the correct manner in which the file needs to be stored so that it can be retrived in the future as and when required SB7.     monitor the nature and quality of materials, tools and equipment for future use
  Customer Centricity
The user/individual on the job needs to know and understand how to: SB8.     check that assets stored meets technical and creative requirements of the project
Critical Thinking
The user/individual on the job needs to know and understand how to: SB9.    have an appreciation for accuracy and pay close attention to detail.
NOS Version Control
NOS Code MES/N0513
Credits(NSQF) TBD Version number 1.0
Sector Media and Entertainment Drafted on 21/10/2014
Sub-sector Animation, Gaming Last reviewed on 20/03/2019
Occupation Art & Design Next review dat 20/06/2021
Unit Code MES/N0104
Unit Title (Task) Maintain workplace health and safety
Description This OS unit is about contributing towards maintaining a healthy, safe and secure working environment
Scope This unit/task covers the following: Understanding the health, safety and security risks prevalent in the workplaceKnowing the people responsible for health and safety and the resources availableIdentifying and reporting risksComplying with procedures in the event of an emergency
Performance Criteria (PC) w.r.t. the Scope
Element Performance Criteria
Understanding the health, safety and security risks prevalent in the workplace To be competent, the user/individual on the job must be able to: PC1. understand and comply with the organization’s current health, safety and security policies and procedures PC2. understand the safe working practices pertaining to own occupation PC3. understand the government norms and policies relating to health and safety including emergency procedures for illness, accidents, fires or others which may involve evacuation of the premises PC4. participate in organization health and safety knowledge sessions and drills
Knowing the people responsible for health and safety and the resources available PC5. identify the people responsible for health and safety in the workplace, including those to contact in case of an emergency PC6. identify security signals e.g. fire alarms and places such as staircases, fire warden stations, first aid and medical rooms
Identifying and reporting risks PC7. identify aspects of your workplace that could cause potential risk to own and others health and safety PC8. ensure own personal health and safety, and that of others in the workplace though precautionary measures PC9. identify and recommend opportunities for improving health, safety, and security to the designated person PC10. report any hazards outside the individual’s authority to the relevant person in line with organizational procedures and warn other people who may be affected
Complying with procedures in the event of an emergency PC11. follow organization’s emergency procedures for accidents, fires or any other natural calamity in case of a hazard PC12. identify and correct risks like illness, accidents, fires or any other natural calamity safely and within the limits of individual’s authority
Knowledge and Understanding (K)
A. Organizational Context (Knowledge of the company / organization and its processes) The user/individual on the job needs to know and understand: KA1. organization’s norms and policies relating to health and safety KA2. government norms and policies regarding health and safety and related emergency procedures KA3. limits of authority while dealing with risks/ hazards KA4. the importance of maintaining high standards of health and safety at a workplace
B. Technical Knowledge The user/individual on the job needs to know and understand: KB1. the different types of health and safety hazards in a workplace KB2. safe working practices for own job role KB3. evacuation procedures and other arrangements for handling risks KB4. names and contact numbers of people responsible for health and safety in a workplace KB5. how to summon medical assistance and the emergency services, where necessary KB6. vendors’ or manufacturers’ instructions for maintaining health and safety while using equipment, systems and/or machines
Skills (S) (Optional)
A. Core Skills/ Generic Skills Writing Skills
The user/individual on the job needs to know and understand how to: SA1. how to write and provide feedback regarding health and safety to the concerned people SA2. how to write and highlight potential risks or report a hazard to the concerned people
Reading Skills
The user/individual on the job needs to know and understand how to: SA3. read instructions, policies, procedures and norms relating to health and safety
Oral Communication (Listening and Speaking skills)
The user/individual on the job needs to know and understand how to: SA4. highlight potential risks and report hazards to the designated people SA5. listen and communicate information with all anyone concerned or affected
B. Professional Skills Decision making
The user/individual on the job needs to know and understand how to: SB1.    make decisions on a suitable course of action or plan
Plan and Organize
The user/individual on the job needs to know and understand how to: SB2.     plan and organize people and resources to deal with risks/ hazards that lie within the scope of one’s individual authority
Problem Solving
The user/individual on the job needs to know and understand how to: SB3.    apply problem solving approaches in different situations
Critical Thinking
The user/individual on the job needs to know and understand how to: SB4.     understand hazards that fall within the scope of individual authority and report all hazards that may supersede one’s authority SB5.    apply balanced judgments in different situations
Customer Centricity
The user/individual on the job needs to know and understand how to: SB6.    build and maintain positive and effective relationships with colleges and customers
Analytical Thinking
The user/individual on the job needs to know and understand how to: SB7.            analyze data and activites
NOS Version Control
NOS Code MES/N0104
Credits(NSQF) TBD Version number 1.0
Sector Media and Entertainment Drafted on 21/10/2014
Sub-sector Animation, Gaming Last reviewed on 20/03/2019
Occupation Art & Design Next review date 20/06/2021
 
Annexure
Nomenclature for QP and NOS
Qualifications Pack
9 characters
 
QP number (2 numbers)
Occupation (2 numbers)
Occupational Standard
An example of NOS with ‘N’
9 charactersMES / N 0101
OS number (2 numbers)
Occupation (2 numbers)
The following acronyms/codes have been used in the nomenclature above:
Sub-sector Range of Occupation numbers
Film 01-30
Television 31-40
Print 41-45
Animation 46-55
Gaming 56-65
Radio 66-70
Digital 71-80
OOH 81-90
Advertising 91-99
Sequence Description Example
Three letters Media and Entertainment MES
Slash / /
Next letter Whether QP or NOS Q
Next two numbers Art & Design 05
Next two numbers QP number 02
CRITERIA FOR ASSESSMENT OF TRAINEES
Job Role: Character Designer
Qualification Pack: MES/Q0502
Sector Skill Council: Media and Entertainment Skills Council
Guidelines for Assessment:
1. Criteria for assessment for each Qualification Pack will be created by the Sector Skill Council. Each Performance Criteria (PC) will be assigned marks proportional to its importance in NOS. SSC will also lay down proportion of marks for Theory and Skills Practical for each PC.
2. The assessment for the theory & Practical part will be based on knowledge bank of questions created by the AA and approved by SSC.
3. Individual assessment agencies will create unique question papers for theory part for each candidate at each examination/training center (as per assessment criteria below)
4. Individual assessment agencies will create unique evaluations for skill practical for every student at each examination/training center based on this criteria.
6. In case of unsuccessful completion, the trainee may seek reassessment on the Qualification Pack
Assessment outcome   Assessment criteria for outcomes   Marks Allocation
Total marks Out of Theory Skills Practical
  PC1. Understand the artistic and communication   15 10  
  goals of the script, brief or storyboard with respect        
  to the individual’s role        
  PC2. Be aware of the intended medium and target   15 5  
  audience, and   how   this   may   affect   animation        
  processes        
  PC3.Understand the aspects related to the design   10 5  
  brief (appearance, complexion, dressing, moods,        
  personalities, expressions etc.)        
  PC4.Understand the requirements according to the   10 10  
  scripts (number, types, duplicates etc.) based on the        
MES/N0501 (Understanding the script) individual’s role and its requirements   100         50
PC5.Understand      the      specifications                 for                          the background                  and                                    other  aspects (dimensions, operating parameters etc.) based on the individual’s 15 5
  role and its requirements        
  PC6.Understand the technical needs of the project   10 5  
  with respect to the job role (Television, Film, Gaming,        
  Internet, DVD etc.)        
  PC7. Understand the of the concept, which may be   15 5  
  self-created, provided in a brief, or arrived at via        
  discussions with   relevant   personnel   (Director,        
  Executive Producer etc.        
  PC8. Liaise with relevant personnel (Art Director,   10 5  
  Producers, Animation Supervisor etc.) to better        
  understand script elements, as appropriate        
    Total 100 50 50
    Assessment outcome     Assessment criteria for outcomes   Marks Allocation
  Total marks   Out of   Theory   Skills Practical
  PC1. Record continuity-related details e.g. position,   20 10  
  placement, color etc. as required        
  PC2. Ensure that the final look is consistent with the   20 10  
  creative requirements agreed upon, and continuity is        
  maintained throughout the production        
  PC3. Ensure that designs, layouts and templates are   20 10  
MES/N0502 uniform across the production, as required        
(Ensure consistency PC4. Ensure that lighting, color formats and effects are consistent across the production 100 20 10 50
across all scenes)          
PC5. Check the resolution of scenes to ensure that they match the production requirements   10 5  
  PC6.   Alert    relevant    personnel    (Art    Director,   10 5  
  Animation Supervisor, Producer) if continuity is not        
  being maintained,   and   rectify   the   situation   as        
  appropriate        
    Total 100 50 50
  Assessment outcome     Assessment criteria for outcomes   Marks Allocation
Total mark   Out of   Theory Skills Practical
  PC1.Gather character      references to help   20 10  
  conceptualize designs for primary and secondary        
  characters References may include: Photographs,        
  films, Images, paintings, prints, murals, miniature        
  art, sculptures, previously executed animation work-        
  products, animations products available in the public        
  domain, pre-production design work        
  PC2. Study the movement of characters and suggest   20 10  
  characteristics by shooting videos or acting        
MES/N0503 PC3. Draw out possibilities (simple structure) for   20 10  
(Design Characters) each character out on paper along with their clothing, accessories etc. 100     50
PC4.   Develop the character   line-up and size 20 10
  relationship chart        
  PC5. Visualize character expressions and attitude   20 10  
  poses for  each characters and create a character        
  pack in line with requirements. This may include:        
  construction detail, prop details, character dos and        
  don’ts, attitude, poses, walk poses, turnarounds,        
  facial expressions, mouth chart, character gestures,        
  hand gestures group behavior etc.        
    Total 100 50 50
  Assessment criteria for outcomes   Marks Allocation
Assessment outcome     Total mark   Out of   Theory Skills Practical
            MES/N0513 (Manage and store assets) PC1. Understand and research appropriate tools, techniques,     technologies    and     procedures                          for effective asset storage                 100 20 10                 50
PC2. Saving the work with appropriate names and/or naming conventions so that it can be identified easily 20 10
PC3. Storing the work in an appropriate place using appropriate storage techniques to ensure it is protected from damage. 20 10
PC4. Making backup copies at appropriate time intervals of any digital files 20 10
PC5. Routinely archive any work and store it securely in a second location, if required 10 5
PC6. identify and retrieve previous work from storage, as required 10 5
    Total 100 50 50
    Assessment outcome       Assessment criteria for outcomes   Marks Allocation
  Total mark   Out of   Theory   Skills Practical
  PC1. Understand and comply with the organization’s   10 5  
  current health, safety and security policies and        
  procedures        
  PC2.   Understand    the    safe    working    practices   10 5  
  pertaining to own occupation        
  PC3. Understand the government norms and policies   5 3  
  relating to health and safety including emergency        
  procedures for illness, accidents, fires or others        
  which may involve evacuation of the premises        
MES/N0104 PC4. Participate in organization health and safety   5 2  
(Maintain knowledge sessions and drills        
workplace health   100     50
PC5. Identify the people responsible for health and safety in the workplace, including those to contact in 10 5
and safety) case of an emergency        
  PC6. Identify security signals e.g. fire alarms and   10 5  
  places such as staircases, fire warden stations, first        
  aid and medical rooms        
  PC7. Identify aspects of your workplace that could   10 5  
  cause potential risk to own and others health and        
  safety        
  PC8. Ensure own personal health and safety, and that   10 5  
  of others in the workplace though precautionary        
  measures        
  PC9. Identify and recommend opportunities for   5 3  
improving health,   safety,   and   security   to   the    
designated person    
PC10. Report any hazards outside the individual’s 10 5
authority to   the   relevant   person   in   line   with    
organizational procedures and warn other people    
who may be affected    
PC11. Follow organization’s emergency procedures 10 5
for accidents, fires or any other natural calamity in    
case of a hazard    
PC12. Identify and correct risks like illness, accidents, 5 2
fires or any other natural calamity safely and within    
the limits of individual’s authority    
    Total 100 50 50